In video games , breast physics or jiggle physics are a feature that makes a female character's breasts bounce when she moves, sometimes in an exaggerated or unnatural manner. The first video game in which breast physics were a notable feature was the fighting game Fatal Fury 2 , which featured the fighter Mai Shiranui , who had noticeably jiggly breasts. On occasion, this aspect of fighting games has caused particular attention, such as when the game Street Fighter V had the fighter Chun-Li 's breasts move like large water balloons when she was chosen as the second player's character in the selection screen. Although this behavior was noticed by media even before the game's release, it remained present in the released version of the game. In reaction to the prevalence of big, bouncy breasts in video games, games writer Jenn Frank initiated a "boob jam" in
Why your breasts bounce and how the pattern of the jiggle reveals your age
Kinect Hack Slaps World's Most Jiggly Boobs on Anyone | The Escapist
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The 10 Most Ridiculous Uses of Jiggle Physics in Games
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Jiggle Physics, also known as Soft-Body Physics, or sometimes Cloth Physics, is the art and science of simulating the behavior of non-rigid objects and materials in a computer. In this respect, it's a sister trope to Ragdoll Physics , which deals with more rigid structures. The earliest uses of Jiggle Physics were not for simulating anatomy, but rather for hair and clothing.